Start out as a deep sea salvager in a diving bell that can only go so far down for so few hours. Sell your finds and take on jobs to earn money, and upgrade, and buy better full blown submarines with a small crew.
The more you get around the more hear about a lost city of jewels. Gathering clues about the lost city leads you to three island cities and three under water cites. You collect a special gem on each. They lead you the area of the lost city.
You'd have sea and land creatures to fight your way up to boss battles in each city to claim a gem. Finding the area of the lost city brings you to a fight with a mini big boss. After that you look for six special statues to place the gems in. Surprise, this awakens twin sea demons and the final boss fight begins. Win and get two final gem stones to be placed in a statue that the others all face. Epic city raising scene!
Things about game play. A happy crew is a better fighting crew. Reputation and money lets you pick from the best people. Weapons are standard guns and rockets but, you get to augment your arsenal with what you find/take. Armor, air, and depth play a part in your fights. With your need of air and depth pressure being used against you.
Encapsulating, shrinking crushing bubbles. Short distance teleporting electric eel men. Ramming whales with razor sharp baleen. Pirates who prey upon the not too well armed or lucky. An underwater lake. A underwater desert island, somebody forgot to turn the artificial sun off.
Smart assed editorial opinions that should be kept to myself. Along with random video clips and pictures to go along with stories I find that you might find worth having seen. Oh and thanks for stopping by and validating my existence, baby.
Tuesday, February 05, 2008
Submarines And Treasure And Lemuria
My idea for a video game as submitted to Raise Your Game.
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